/*********************************************** * Universal Countdown script- © Dynamic Drive (http://www.dynamicdrive.com) * This notice MUST stay intact for legal use * Visit http://www.dynamicdrive.com/ for this script and 100s more. ***********************************************/ function cdLocalTime(container, servermode, offsetMinutes, targetdate, debugmode){ if (!document.getElementById || !document.getElementById(container)) return this.container=document.getElementById(container) var servertimestring = 'January 24, 2018 01:34:42' this.localtime=this.serverdate=new Date(servertimestring) this.targetdate=new Date(targetdate) this.debugmode=(typeof debugmode!="undefined")? 1 : 0 this.timesup=false this.localtime.setTime(this.serverdate.getTime()+offsetMinutes*60*1000) //add user offset to server time this.updateTime() } cdLocalTime.prototype.updateTime=function(){ var thisobj=this this.localtime.setSeconds(this.localtime.getSeconds()+1) setTimeout(function(){thisobj.updateTime()}, 1000) //update time every second } cdLocalTime.prototype.displaycountdown=function(baseunit, functionref){ this.baseunit=baseunit this.formatresults=functionref this.showresults() } cdLocalTime.prototype.showresults=function(){ var thisobj=this var debugstring=(this.debugmode)? "

Debug Mode on!
Current Local time: "+this.localtime.toLocaleString()+"
Verify this is the correct current local time, in other words, time zone of count down date.

Target Time: "+this.targetdate.toLocaleString()+"
Verify this is the date/time you wish to count down to (should be a future date).

" : "" var timediff=(this.targetdate-this.localtime)/1000 //difference btw target date and current date, in seconds if (timediff<0){ //if time is up this.timesup=true this.container.innerHTML=debugstring+this.formatresults() return } var oneMinute=60 //minute unit in seconds var oneHour=60*60 //hour unit in seconds var oneDay=60*60*24 //day unit in seconds var dayfield=Math.floor(timediff/oneDay) var hourfield=Math.floor((timediff-dayfield*oneDay)/oneHour) var minutefield=Math.floor((timediff-dayfield*oneDay-hourfield*oneHour)/oneMinute) var secondfield=Math.floor((timediff-dayfield*oneDay-hourfield*oneHour-minutefield*oneMinute)) if (this.baseunit=="hours"){ //if base unit is hours, set "hourfield" to be topmost level hourfield=dayfield*24+hourfield dayfield="n/a" } else if (this.baseunit=="minutes"){ //if base unit is minutes, set "minutefield" to be topmost level minutefield=dayfield*24*60+hourfield*60+minutefield dayfield=hourfield="n/a" } else if (this.baseunit=="seconds"){ //if base unit is seconds, set "secondfield" to be topmost level var secondfield=timediff dayfield=hourfield=minutefield="n/a" } this.container.innerHTML=debugstring+this.formatresults(dayfield, hourfield, minutefield, secondfield) setTimeout(function(){thisobj.showresults()}, 1000) //update results every second } /////CUSTOM FORMAT OUTPUT FUNCTIONS BELOW////////////////////////////// //Create your own custom format function to pass into cdLocalTime.displaycountdown() //Use arguments[0] to access "Days" left //Use arguments[1] to access "Hours" left //Use arguments[2] to access "Minutes" left //Use arguments[3] to access "Seconds" left //The values of these arguments may change depending on the "baseunit" parameter of cdLocalTime.displaycountdown() //For example, if "baseunit" is set to "hours", arguments[0] becomes meaningless and contains "n/a" //For example, if "baseunit" is set to "minutes", arguments[0] and arguments[1] become meaningless etc //1) Display countdown using plain text function format(){ if (this.timesup==false){//if target date/time not yet met var displaystring=arguments[0]+"d "+arguments[1]+"h "+arguments[2]+"m "+arguments[3]+"s" } else{ //else if target date/time met var displaystring="IT'S HERE!" $("#desc").html('Live updates »'); } return displaystring }